STEAM Design & Maker Conference is a Free Annual Event for schools launched in 2016 and developed by the Northern Peninsula Digital Technology Teacher & Student Network.
In 2019, over 200 students from 25 schools attended the Digitech Conference on Friday 8 November at Carrum PS. At Digitech 2019, students and teachers:
– were inspired by Student Keynote Addresses on App & Game Development
– experienced ‘hands on’ action in a variety of workshops run by students in the Northern Peninsula Digital Technology Teacher & Student Network, showcasing great Digitech activities. Workshop session included: Drone Programming, Swift Playgrounds, Ozobots, Scratch Gaming, Microbit action, Game Maker, Airblock, VEX Robots, Mindstorms EV3 programming, Sphero Chariot Races, Derby Track vehicle construction, Augmented Reality Workshops, Minecraft in Education – City X Project, App Lab – App Making, Animation Making in Animation Desk, 3D Designing in Sketch Up, Green Screen, Podcasting ‘How To’, Internet Radio Broadcasting, Makerspace Arcade and many more!
In 2019, we had two student competitions (with prizes!).
+ ‘Robots Alive’: Program a robot to dance in a 1.5m x 1.5m space for 1 minute
+ ‘Design A Game’: Code a playable game using SCRATCH, Minecraft or any other game code builder.
In 2019, Apple hosted PD sessions for teachers ‘Coding & App Dev on iPads’ and ‘VR & AR in the Classroom’.
In 2018, over 200 students from 23 schools attended the Conference. The event featured keynote addresses by Dr Tim Kitchen (Senior Education Specialist at Adobe) & Roland Gesthuizen (STEM Method Lecturer at the Faculty of Education, Monash University). Student coordinated workshops include: Mindstorms EV3 programming, Scratch Gaming, Sphero Maze programming, mBot Programming, Blue-Bots (programming for F-6 action), Using Raspberry Pi’s, Game making in Hopscotch, Green Screen, Adobe Character Animator, Adobe Spark, maths chance spinners (both coded & electrical), create electrical circuits in Minecraft using Red-stone, MakeyMakey’s, Build a Windmill, Internet Radio Broadcasting, Restart Project: re-cycling RC Cars, Electronics Tinkering Workshop & Makerspace Arcade and more! In 2018 we launched two competitions ‘Robots Alive’ and ‘Design A Game’.
In 2017, over 200 students from 20 schools attended the Conference. The program featured:
– Microsoft HoloLens with Trent Ray (Microsoft Learning Consultant)
– Self-guided game making with Code Camp
– ‘hands on’ activities using a wide selection of Robotics and 3D Printers supplied by Modern Teaching Aids
– ‘hands on’ action in a variety of workshops conducted by Students, showcasing great Digitech activities.
Workshop sessions include: Mindstorms EV3 programming, Scratch Gaming Arcade, Sphero Programming, mBot Programming, RoboCup Junior (robot dancing), Blue-Bots (programming by Prep Students), Micro: bit programming, Raspberry Pi demonstrations, Augmented Reality with Aurasma, App Making with Code.Org, Explain Everything App creation, Restart Project: re-cycling RC Cars & Laptops, Create Virtual School Tours with Google My Maps, Drone programming, Touch Cast (video making with Green Screen), LittleBits electronic experiments.
Carrum PS hosted the inaugural Northern Peninsula Digitech Conference on 10 November 2016. Over 150 students and teachers from 21 neighbouring schools experienced student coordinated ‘Kids Teaching Kids’ workshops on Robotics, Minecraft, Gamemaker, Stop-Motion Animation, Coding using Hopscotch, Scratch and Code Studio, Raspberry Pi demonstrations, Radio Carrum, Designing for 3D Printing, Game Creation with Bloxels, Kahootz 3D game making and development, App Development with Touch Develop.
If you would like more information, please email – [email protected]